go4spring 2021

CRITICAL ECOLOGY MATTERS

Projektinformationen

eingereicht von
Dulmini Perera

Mitwirkende
Nikolaus Striefler, Leonie Link, Belcim Yavuz, Carolina Castillo, Anastasia Mirkina, BIanca Gebhardt, Rama maleysheh, Guido Campi, Himanshu Dutt

Lehrende
Dulmini Perera



Studiengang:
Architektur (Bachelor of Science (B.Sc.)),
Architektur (Master of Science (M.Sc.)),
MediaArchitecture (Master of Science (M.Sc.)),
Integrated Urban Development and Design (Master of Science (M.Sc.))


Projektbeschreibung

Throughout a semester-long seminar/design project, we traced Tomás Maldonado's work via engaging with his texts, drawings and listening to those who have already engaged with his work in different ways. Inspired by these sources and ideas in his seminal text Design, Nature, Revolution, we designed three interactive gaming systems to help a broader audience access his main insights. At the heart of his ecology project is an invitation for designers to embrace the systemic complexity that defines current ecological questions and remind them that this complexity should not lead to paralysis. In other words, his work is not a passive critique of things but a call to action. Reclaiming hope is to think about what it is to deal with design, nature, revolution as transversally related concepts, what that means in the context of an information system, and what that means in the context of sense-making.

Rather than only revisiting his texts, other texts written about him, we have broadened the spectrum for you; now, you can also play with his ideas.




We extend a big thank you to Bauhaus Module for funding support, Prof. Thomas Fischer for his input on the card Kit development, and all the Maldonado scholars from Argentina, Germany, Italy, and the USA for their contributions.