IPT - EGVE 2007

13th Eurographics Symposium on Virtual Environments
10th Immersive Projection Technology Workshop

July 15-18 2007, Weimar, Germany

Timetable:

Sunday, Monday, Tuesday, Wednesday


Thursday to Sunday
 
Annual Open House Event of Bauhaus-Universität Weimar
Rundgang / Mediengang: The departments Architecture, Civil Engineering, Design, Media will be showing the best research and design projects of the past year.
 
 
Sunday  
 
GI-VR/AR Workhop (in German, no registration fee, register here)
 
from 8:30 GI-VRAR Registration
 
 
Monday  
 
from 11:00 IPT-EGVE 2007 Registration
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13:00 - 13:10 Welcome
 
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13:10 - 14:50 Session I: Displays
Chair: Henry Fuchs, UNC
Gerwin de Haan, Eric J. Griffith, Michal Koutek, Frits H. Post
Delft University of Technology, The Netherlands
PDRIVE: The Projector-based, Desktop, Reach-In Virtual Environment
Juergen Wind, Kai Riege, Manfred Bogen
Fraunhofer IAIS, Sankt Augutin, Germany
Spinnstube: A Seated Augmented Reality Display System
Kaori Murase, Tetsuro Ogi, Kouta Saito, Takahide Koyama
University of Tsubuka / SPIN Inc., Japan
Immersive Augmented Reality Display System Using a Large Semi-transparent Mirror (short paper)
Wolfram Schoor, Steffen Masik, Marc Hofmann, Rüdiger Mecke, Gerhard Müller
Fraunhofer IFF, Magdeburg, Germany
eLBE-DoM: 360 Degree Full Immersive Laser Projection System (short paper)
Armin Hopp, Sven Havemann, Dieter W. Fellner
digital IMAGE, Overath, Germany / CGV, TU Graz, Austria / TU Darmstadt, Fraunhofer IGD, Darmstadt, Germany
A Single Chip DLP Projector for stereoscopic images of high color quality and resolution (short paper)
Bjoern Schwerdtfeger, Gudrun Klinker
Fachgebiet Augmented Reality, TU München, Germany
Hybrid Information Presentation: Combining a Head Mounted Augmented Reality Laser Projector and a Conventional Computer Display (short paper)
 
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15:15 - 16:15 Poster Session and Exhibitor Talks
Chair: Roland Blach, Fraunhofer IAO
Mario Covarrubias, Monica Bordegoni
Politecnico di Malino, Italy
Direct Visuo-Haptic Display System Using a Novel Concept
Dean Wormell, Patricia Katzman, Eric Foxlin
InterSense, Inc., Bedford, MA, USA
Improved 3D Interactive Devices for Passive and Active Stereo Virtual Environments
Ludovic Sternberger, Sylvain Brandel, Dominique Bechmann
LSIIT CNRS - Université Strasbourg, France
vrLib: A Designer Oriented Interaction and 3D User Interface Library
Manuel Veit, Antonio Capobianco, Dominique Bechmann
LSIIT CNRS - Université Strasbourg, France
Using proprioception as a cue towards effective spatial input in VR : a framework for an experimental study
Thies Pfeiffer, Marc Erich Latoschik
Universität Bielefeld, Germany
Interactive Social Displays
Elham Andaroodi, Mohammad-Reza Matini, Nobuaki Abe
National Institute of Informatics, Japan / University of Stuttgart, Germany / Waseda University, Japan
3-D Reconstitution and Virtual Reality of the World heritage in Danger, Citadel of Bam
Heni Ben Amor, Matthias Weber, Guido Heumer, Bernhard Jung
TU Freiberg, Germany
Coordinate System Transformations for Imitation of Goal-Directed Trajectories in Virtual Humans
Katharina Pentenrieder, Fabian Doil, Stefan Nölle, Peter Meier
metaio GmbH, Germany / Volkswagen AG, Wolfsburg, Germany
Requirements for Industrial Augmented Reality Tracking Systems - an Evaluation
Arturo Garcia, José P. Molina, Anthony Steed, Diego Martínez, Pascual González
University of Castilla-La Mancha, Spain / University College London, United Kingdom
An approach to the evaluation of ownership management techniques in Collaborative Virtual Environments
Frank Haselberger, Matthias Bues, Tibor Schütz
University of Stuttgart / Fraunhofer IAO, Stuttgart, Germany
An immersive CAD testbed
Exhibitor Talks
Sandrine Dos Santos and Sébastien Kuntz
Virtools, A Dassault Systèmes Company, France
Virtools VR Solutions: technical overview and use in Education and Industry
 
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16:40 - 18:10 Session II: Tracking and Measuring
Chair: Gabriel Zachmann, Uni Clausthal
Otto Korkalo, Tapio Takala
Helsinki University of Technology, Finland
Monocular head tracking for desktop virtual environments (short paper)
Jan Fischer, Daniel Flohr
University of Victoria, Canada / University of Tübingen, Germany
A Lightweight ID-Based Extension for Marker Tracking Systems (short paper)
Dean Wormell, Patricia Katzman, Eric Foxlin
InterSense Inc., USA
Advanced Inertial-Optical Tracking System for Wide Area Mixed and Augmented Reality Systems (short paper)
Marc Wolter, Claudia Armbrüster, Jakob T. Valvoda
VR Group, RWTH Aachen University, Germany
High Ecological Validity and Accurate Stimulus Control in VR-based Psychological Experiments
Michal Koutek, Rene Molenaar, Gerwin de Haan, Frits Post
Delft University of Technology, The Netherlands
Visual Consistency in Rotational Manipulation Tasks in Sheared-Perceived Virtual Environments
 
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20:00 - 00:00 Lab and Poster Demonstrations
Lab Demonstrations of Virtual Reality Systems Group at Bauhaus-Universität Weimar Poster Exhibition
at the Faculty of Media, Bauhausstrasse 11, VR-Lab. See map!
 
 
Tuesday  
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9:00 - 10:00 Keynote Talk - G. Pfurtscheller
Prof. Dr. Gert Pfurtscheller
Laboratory of Brain-Computer Interfaces, Graz University of Technology, Austria
Wheelchair control from thought: Simulation in an immersive virtual environment click here for more information
 
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10:30 - 12:15 Session III: Studies
Chair: Robert van Liere, CWI
Junji Sone
Tokyo Polytechnic University, Japan
Experimental Study of Haptic Interface Considering Myoelectricity (short paper)
Victoria Interrante, Eleanor Rourke, Leanne Gray, Lee Anderson, Brian Ries
University of Minnesota / Colby College / Kansas State University, USA
A Quantitative Assessment of the Impact on Spatial Understanding of Exploring a Complex Immersive Virtual Environment using Augmented Real Walking versus Flying (short paper)
Pieter Jorissen, Lode Vanacken
Expertise Centre for Digital Media, Belgium
Evaluating the Effects of Haptics on Presence while Traveling in Virtual Environments (short paper)
Betty Mohler, Jennifer L. Campos, Michael B. Weyel, Heinrich H. Buelthoff
Max Planck Institute for Biological Cybernetics, Tübingen, Germany
Gait parameters while walking in a head-mounted display virtual environment and the real world (short paper)
André Kunert, Alexander Kulik, Anke Huckauf, Bernd Froehlich
Bauhaus-Universität Weimar, Germany
A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments
Jean-Bernard Martens, Robert van Liere, Arjan Kok
TU Eindhoven, The Netherlands
Widget Manipulation Revisited: a Case Study in Modeling Interactions Between Experimental Conditions
 
Lunch
 
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14:15 - 15:45 Panel
Chair: Betty Mohler
Max Planck Institute for Biological Cybernetics, Tübingen, Germany
Human Perception and Virtual Environments

The relationship between developing immersive virtual environments (VEs) and the study of human perception has often been interwoven in recent research. In order to most efficiently and cost-effectively improve both the hardware and the software used for VEs the human observer should be considered. In addition, many interesting scientific questions involving how humans perceive their world can be carefully controlled and investigated by using immersive VEs. This panel will present their own research in addition to briefly describing why they have chosen a multi-disciplinary approach to their research.

Participants:
Victoria Interrante, University of Minnesota
Anke Huckauf, Bauhaus-Universitaet Weimar
Veronica Sundstedt, University of Bristol
Betty Mohler, Max Planck Institute
Anatole Lecuyer, INRIA/IRISA
 
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16:15 - 17:30 Session IV: Interaction
Chair: Dominique Bechmann, LSIIT CNRS - ULP Strasbourg
Manuela Waldner, Michael Kalkusch, Dieter Schmalstieg
TU Graz, Austria
Optical Magic Lenses and Polarization-Based Interaction Techniques
Maryia Kazakevich, Pierre Boulanger, Walter F. Bischof
University of Alberta, Canada
Augmentation of Visualisation Using Sonification: A Case Study in Computational Fluid Dynamics (short paper)
Marc Schirski, Christian Bischof, Torsten Kuhlen
RWTH Aachen, Germany
Interactive Exploration of Large Data in Hybrid Visualization Environments
Nicolas Mollet, Stéfanie Gerbaud, Bruno Arnaldi
IRISA / INRIA / INSA, France
STORM: a generic interaction and behavioral model for 3D objects and humanoids in a virtual environment (short paper)
 
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20:00 - 00:00 Social Event - Schloss Belvedere

Coach to Belvedere leaves Tuesday, 19:00 at Beethovenplatz (just in front of the Dorint Hotel). See map!
 
 
Wednesday  
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9:00 - 10:45 Session V: Image Generation
Chair: Anatole Lecuyer, INRIA
Tyler Johnson, Henry Fuchs
University of North Carolina - Chapel Hill, USA
A Unified Multi-Surface, Multi-Resolution Workspace with Camera-Based Scanning and Projector-Based Illumination (short paper)
Mario Lorenz, Guido Brunnett, Marcel Heinz
Chemnitz University of Technology, Germany
Rendering on Tiled Displays using Advanced Stream Caching (short paper)
Guodong Yuan
Tsinghua University, Beijing, China
A GPU-Based Framework of Photometric Uniformity for Multi-Projector Tiled Display
Kenji Honda, Naoki Hashimoto
Tokyo Institute of Technology, Japan
Real-time Reconstruction of Pseudo Wide-angle Images with an Approximating Depth Model (short paper)
Ingmar Steffen Franke, Martin Zavesky, Raimund Dachselt
Technische Universität Dresden, Germany
Learning from Painting: Perspective-dependent geometry deformation for perceptual realism (short paper)
Ferdi Smit, Robert van Liere, Bernd Froehlich
Center for Mathematics and Computer Science, Amsterdam, The Netherlands / Bauhaus-Universität Weimar, Germany
Three Extensions to Subtractive Crosstalk Reduction
 
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11:15 - 12:15 Invited INTUITION Session
Chair: Roland Blach, Fraunhofer IAO, Stuttgart
The Impact of Biological and Neural Sensor Technology on 3D Interaction
Oliver Stefani
COAT Basel
Integrating VR and Psychophysiological Methods – The Challenge to Adapt to the Unconsciousness
Anatole Lecuyer
INRIA
Results of the Open-ViBE project: an open-source software for Brain-Computer Interfaces and VR
Marc Erich Latoschik
University of Bielefeld
Making the implicit explicit: Social interaction in mixed media communication encounters
 
Short Lunch Break
 
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13:30 - 15:00 Session VI: VR / AR systems and techniques
Chair: Marc Latoschik, Uni Bielefeld
Guillaume Bouyer, Patrick Bourdot, Mehdi Ammi
LIMSI-CNRS, France
Supervision of Task-Oriented Multimodal Rendering for VR Applications
Kristopher J. Blom, Steffi Beckhaus
University of Hamburg, Germany
Functional Reactive Virtual Reality (short paper)
Samir Torki, Patrice Torguet, Cédric Sanza
IRIT, France
Adaptive Classifier System-Based Dead Reckoning
Jan Fischer, Benjamin Huhle, Andreas Schilling
University of Victoria, Canada / University of Tuebingen, Germany
Using Time-of-Flight Range Data for Occlusion Handling in Augmented Reality
 
Closing
space
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intersense space EST virtools