The research group of Human-Computer Interaction investigates how computers are used in everyday (and extraordinary) life and develops new processes and criteria for user-friendly design in novel application areas.
Nowadays this is not restricted to PCs and graphical user interfaces any more. Computer functionality is embedded in ordinary objects, in the car or interactive tables, walls, and appliances. We already routinely use novel modes of interaction that go beyond keyboard and mouse, such as (multi)touchscreens, tangible interaction and gesture-sensing interfaces. These technologies enrich our lives and offer new options of embedding computers into everyday situations and work contexts. At the same time, they confront us with new design challenges in an increasingly diverse range of application contexts.
Our research focuses on supporting collaborative work, learning and interaction. We develop innovative systems, such as installations for museums or public space, conduct user studies (for example in museums, of learning environments, control rooms, media facades), and investigate the usability as well as subjective user experience (aspects such as fun and attractiveness) and multi-user interaction.